Diggy’s Adventure

Diggy’s Adventure
Game/Level Design

Background

Project
Diggy’s Adventure

Role
Game/Level Design

Year
2015 – 2018

KPIs
Total downloads: ~12mil
Total revenue: ~13mil
(Source: Sensortower)

Project Overview

Diggy’s Adventure is a mobile and browser-based puzzle adventure game where players explore ancient worlds, solve challenging puzzles, and uncover hidden secrets. With a mix of story-driven quests, tile-based level design, and light resource management, the game offers a casual yet engaging experience set across diverse mythological settings.

Key UX/UI Initiative

A selection of impactful design projects I led on Diggy’s Adventure.

To respect NDAs, internal work like user flows and wireframes is omitted; only final in-game designs are shown. I am happy to demonstrate my end-to-end workflow, UX logic, and problem-solving through a call, whiteboard challenge, or technical task.

Gameplay & Level Design

My primary focus on level design and content creation. Designed and built engaging game levels, quests, and progression flows using an in-house editor. Crafted visual storytelling experiences that guided players intuitively through gameplay. Also contributed to monetization and retention features, gameplay balancing, and supported early UX/UI work.

  • Side Projects

    Side Projects

  • uxingames.com

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  • Diggy’s Adventure

    Diggy’s Adventure

  • Idle Junkyard Tycoon

    Idle Junkyard Tycoon

  • Idle Bank Tycoon

    Idle Bank Tycoon